Researchers, practitioners, and the media have used the term virtual community to refer to vastly different computer-mediated communication (CMC) groups.
The term "virtual community" is used quite frequently.
Some definitions of virtual community have become so broad that they essentially refer to any CMC group (Bieber, Engelbart, Furuta, & Hiltz, 2002; Evans, Wedande, Ralston, & van 't Hul, 2001; Falk, 1999; Kardaras, Karakostas, & Papathanassiou, 2003).
Some community analysts might argue that calling any online group a virtual community represents yet another example of the overuse of the term "community" to the point that concept has lost any real meaning (Harris, 1999). But why does this overuse exist? What is so important about being a virtual "community" that all these CMC groups claim to be one? The answer to this question is twofold.
First, virtual communities are considered important for social reasons. As CMC groups initially became popular, community activists argued that they would help replace the relationships lost as people became more isolated from their neighbors (Rheingold, 1993; Schuler, 1996). Some researchers even argued that virtual communities could allow people to connect with others from around the world who share similar interests (Wellman & Guilia, 1999) This would not necessarily create a global village, but it would expand a person's village around the globe (Hampton & Wellman, 2001). As people became more connected with others through these virtual communities, they would reap the benefits of social relationships with like minded others.
More locally, researchers have argued that virtual communities can increase involvement within people's face-to-face communities by increasing democratic participation and other community activism (Bakardjieva & Feenberg, 2002; Blanchard & Horan, 1998; Schuler, 1996). Some researchers have even empirically shown that participation in virtual communities can increase participation in face-to-face communities (Blanchard, in press; Wellman, Haase, Witte, & Hampton, 2001). So there are arguments for and evidence of the positive social effects of virtual community participation.
A second, more practical, reason for the importance of virtual communities relates to the CMC group's sustainability. The term "community" implies an emotionally positive effect to which even critics of the use of the term agree (Harris, 1999). Information science professionals and psychologists argue that this positive emotion creates an intrinsically rewarding reason to continue participation in the group (Kuo, 2003; Whitworth & De Moor, 2003). When participants experience feelings of community, they are more likely to increase or maintain their participation in the virtual communities. Additionally, the lack of this feeling among participants may be the key to explaining the frequent demise of many CMC groups.
A virtual community, therefore, is more likely to be self-sustaining than a "regular" virtual group, and sustainability is a goal important to both for the sponsors and the participants of any particular virtual group. Overall, then, virtual communities have both social and practical importance. The key, however, is that not all virtual groups are virtual communities.
The next sections will describe the characteristics of a virtual community and then examine whether the newest form of popular virtual groupings, blogs, demonstrate at least some of these characteristics.
What are Virtual Communities? Jones (1997) argues that researchers need to differentiate between the technology on which the virtual group exists and the actual virtual community. Jones (1997) proposes, and others concur (Liu, 1999; Nocera, 2002), that we should first consider the virtual settlement within which virtual communities exist.
Jones defines virtual settlements as the virtual place in which people interact. He uses the analogy of archaeology to develop his model: archaeologists understand a village by understanding the cultural artifacts (e.g., arrowheads, pots, etc.) that they find. Similarly, Jones argues that we can understand virtual communities by understanding the artifacts of its virtual settlement: its postings, structure and content. Jones (1997) proposes that a virtual settlement exists when there are
a) a minimal number of
b) public interactions
c) with a variety of communicators in which
d) there is a minimal level of sustained membership over a period of time.
Additionally, Jones (1997) submits that even though virtual communities and virtual settlements are conceptually separate, if one finds a virtual settlement, then one has found a virtual community. He adds that the feelings and social relationships that develop within the virtual settlement help distinguish a virtual community from a virtual group. Although Jones (1997) regards these feelings as important, he does not provide much insight into their nature.
Blanchard and Markus (2003), however, do focus on these feelings, defining them as a psychological sense of community. They go further than Jones and argue that sense of community is an essential characteristic of virtual communities. Essentially, virtual settlements are necessary, but not sufficient conditions for a virtual community. It is the sense of community that distinguishes virtual communities from mere virtual groups.
Mkessa Patricia
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